Healer Enemy Data

These enemies have high Resistance and decent Defense, but cannot take many hits. In terms of classes, they are similar to Clerics, Druids and Kannagi. They should be given skills to protect and heal thwir allies. Enemies of this type are pose little threat to PCs on their own. Healers can cause combat to stagnate; consider placing a limit on how much healing they can do. They are most appropriate in boss fights containing several enemies. An example enemy of this type in the core rulebook is the Unicorn.

Type-5: Healer (CR1)
Skills

(Basic Attack Measure - Type 5) / [Melee Attack] / Major / Opposed (4+2D vs Evasion) / Single / 2 Sq. / Deal [12+2D] physical damage.

Drop Items

Drop Item Expected Value: 23G

Type-5: Healer (CR2)
Skills

(Basic Attack Measure - Type 5) / [Melee Attack] / Major / Opposed (5+2D vs Evasion) / Single / 2 Sq. / Deal [16+2D] physical damage.

Drop Items

Drop Item Expected Value: 28G

Type-5: Healer (CR3)
Skills

(Basic Attack Measure - Type 5) / [Melee Attack] / Major / Opposed (5+2D vs Evasion) / Single / 2 Sq. / Deal [19+2D] physical damage.

Drop Items

Drop Item Expected Value: 35G

Type-5: Healer (CR4)
Skills

(Basic Attack Measure - Type 5) / [Melee Attack] / Major / Opposed (5+2D vs Evasion) / Single / 2 Sq. / Deal [23+2D] physical damage.

Drop Items

Drop Item Expected Value: 42G

Type-5: Healer (CR5)
Skills

(Basic Attack Measure - Type 5) / [Melee Attack] / Major / Opposed (6+2D vs Evasion) / Single / 2 Sq. / Deal [26+2D] physical damage.

Drop Items

Drop Item Expected Value: 52G

Type-5: Healer (CR6)
Skills

(Basic Attack Measure - Type 5) / [Melee Attack] / Major / Opposed (6+2D vs Evasion) / Single / 2 Sq. / Deal [30+2D] physical damage.

Drop Items

Drop Item Expected Value: 63G

Type-5: Healer (CR7)
Skills

(Basic Attack Measure - Type 5) / [Melee Attack] / Major / Opposed (6+2D vs Evasion) / Single / 2 Sq. / Deal [33+2D] physical damage.

Drop Items

Drop Item Expected Value: 75G

Type-5: Healer (CR8)
Skills

(Basic Attack Measure - Type 5) / [Melee Attack] / Major / Opposed (7+2D vs Evasion) / Single / 2 Sq. / Deal [37+2D] physical damage.

Drop Items

Drop Item Expected Value: 89G

Type-5: Healer (CR9)
Skills

(Basic Attack Measure - Type 5) / [Melee Attack] / Major / Opposed (7+2D vs Evasion) / Single / 2 Sq. / Deal [40+2D] physical damage.

Drop Items

Drop Item Expected Value: 104G

Type-5: Healer (CR10)
Skills

(Basic Attack Measure - Type 5) / [Melee Attack] / Major / Opposed (8+2D vs Evasion) / Single / 2 Sq. / Deal [44+2D] physical damage.

Drop Items

Drop Item Expected Value: 120G