Armorer Enemy Data

These enemies have low Initiative, but high Maximum HP and Physical Defense. In terms of classes, they are similar to Guardians. They should be given skills to impede the PCs' movements and protect their allies. While difficult to defeat, these enemies rarely pose a threat to the PCs. Including too many Armorers in a combat can cause it to stagnate. They are unsuitable to be solo Bosses. An example enemy of this type in the core rulebook is the Hobgoblin. (Repeat Information for ease)

Type-1: Armorer (CR1)
Skills

(Basic Attack Measure - Type 1) / [Melee Attack] / Major / Opposed (4+2D vs Evasion) / Single / Close / Deal [12+2D] physical damage.

Drop Items

Drop Item Expected Value: 23G

Type-1: Armorer (CR2)
Skills

(Basic Attack Measure - Type 1) / [Melee Attack] / Major / Opposed (5+2D vs Evasion) / Single / Close / Deal [16+2D] physical damage.

Drop Items

Drop Item Expected Value: 28G

Type-1: Armorer (CR3)
Skills

(Basic Attack Measure - Type 1) / [Melee Attack] / Major / Opposed (5+2D vs Evasion) / Single / Close / Deal [19+2D] physical damage.

Drop Items

Drop Item Expected Value: 35G

Type-1: Armorer (CR4)
Skills

(Basic Attack Measure - Type 1) / [Melee Attack] / Major / Opposed (5+2D vs Evasion) / Single / Close / Deal [23+2D] physical damage.

Drop Items

Drop Item Expected Value: 42G

Type-1: Armorer (CR5)
Skills

(Basic Attack Measure - Type 1) / [Melee Attack] / Major / Opposed (6+2D vs Evasion) / Single / Close / Deal [26+2D] physical damage.

Drop Items

Drop Item Expected Value: 52G

Type-1: Armorer (CR6)
Skills

(Basic Attack Measure - Type 1) / [Melee Attack] / Major / Opposed (6+2D vs Evasion) / Single / Close / Deal [30+2D] physical damage.

Drop Items

Drop Item Expected Value: 63G

Type-1: Armorer (CR7)
Skills

(Basic Attack Measure - Type 1) / [Melee Attack] / Major / Opposed (6+2D vs Evasion) / Single / Close / Deal [33+2D] physical damage.

Drop Items

Drop Item Expected Value: 75G

Type-1: Armorer (CR8)
Skills

(Basic Attack Measure - Type 1) / [Melee Attack] / Major / Opposed (7+2D vs Evasion) / Single / Close / Deal [37+2D] physical damage.

Drop Items

Drop Item Expected Value: 89G

Type-1: Armorer (CR9)
Skills

(Basic Attack Measure - Type 1) / [Melee Attack] / Major / Opposed (7+2D vs Evasion) / Single / Close / Deal [40+2D] physical damage.

Drop Items

Drop Item Expected Value: 104G

Type-1: Armorer (CR10)
Skills

(Basic Attack Measure - Type 1) / [Melee Attack] / Major / Opposed (8+2D vs Evasion) / Single / Close / Deal [44+2D] physical damage.

Drop Items

Drop Item Expected Value: 120G